Earlier today, I posted a Bezier curve demo. And now I’m done with what I started out to do: an interactive Bezier curve generator! Take a gander after the jump.
Earlier today, I posted a Bezier curve demo. And now I’m done with what I started out to do: an interactive Bezier curve generator! Take a gander after the jump.
Bezier curves are wonderful and add a desirable realism to game movement (and fading and scaling and volume and panning and RPG XP levels and… and…!). But constructing the right curve for your task can be difficult. After the jump is a quick example of Bezier curves and what makes them tick.
Last week, I debuted a Match 3 (Bejeweled) prototype and commented on how fun the core mechanic is without the frills of a full-fledged game. Since that post, I’ve moved forward and now I’ve got a much more polished, almost complete version of the prototype. It looks and acts quite a bit like the...
On the twelfth day of Christmas, my true love sent to me: Twelve Reese’s Pieces, Eleven Candy Buttons, Ten Bits-O-Honey, Nine Hershey Kisses, Eight M & Ms, Seven Candy Canes, Six Butterfingers, Five Jolly Ranchers! Four Gummy Worms, Three Sour Pops, Two Bottle Caps, And a candy necklace to boot!